To jump: Flick the stylus upward for Ryu to execute a jump (to double jump, flick upward twice).To move: Tap and hold the stylus for Ryu to run to the selected location.The DS is held horizontally like a book, much like the games Hotel Dusk and the Brain Training titles. Every movement of the stylus corresponds with the action on screen in a precise manner, giving a surprising amount of control to players in the heat of battle. The gameplay in Dragon Sword is unique in that it is entirely based around the stylus (with the exception of the block action, which is mapped to any button on the control pad). Gameplay Everything is controlled via the touch screen. From there the meat of the game begins, as Ryu goes after the Dark Dragonstone, the Black Spider Clan, Ishtaros, and Momiji. It is then he learns that he must find all the Dark Dragonstone's to have the power to defeat the Black Spider clan and Ishtaros, the greater fiend that is controlling them. As Ryu is looking for Momiji he is suddenly transported to the Monastery in Tairon, and after his adventures there and with his newly acquired Dark Dragonstone in his hand, meets with Muramasa at Hayabusa Village. The head of the clan, Obaba, takes her away, and it is here that the player is switched under the control of Ryu. After their practice is finished, Ryu leaves and Momiji stays behind to pick some flowers, only to discover the Black Spider Clan planning to invade. At the beginning of the game, Ryu is shown as being Momiji's teacher, and the gameplay opens with the player as Momiji practicing with Ryu. The plot centers around the Black Spider Clan first heard of in the original Xbox title, and Momiji, who the Spider Clan have taken away so as to obtain the Eye of the Dragon. Plot Momiji is kidnapped at the beginning of the game. Ninja Gaiden: Dragon Sword currently holds an 85% average on Game Rankings and an 84% average on Metacritic. The game was criticized for its short length (around six or seven hours) and for being incredibly easy, which is ironic given that previous games in the Ninja Gaiden series were criticized for being too hard. Ninja Gaiden: Dragon Sword was well received from critics, who praised it for the great graphics (considering the power of the handheld) and innovative control scheme. ![]() Ninja Gaiden: Dragon Sword is "pseudo-3D," which means that all of the character and enemy models are in 3D, while the backgrounds and environments are pre-rendered. The game is also held sideways, a la Brain Age: Train Your Brain in Minutes a Day! or Hotel Dusk: Room 215. The game follows the story of Ninja Gaiden on the Xbox, and thus is a third-person action game presented in an overhead viewpoint. It was developed by Team Ninja and published by Tecmo ( Ubisoft in Europe). The game was released in Japan on March 20, 2008, in North America on March 25, 2008, in Australia on June 26, 2008, and in Europe on June 27, 2008. Ninja Gaiden: Dragon Sword is a Nintendo DS iteration in the Ninja Gaiden franchise, and the second handheld iteration (the first being Ninja Gaiden Shadow). Overview Ryu Hayabusa, lead character of the Ninja Gaiden franchise.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |